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i wish i went to college

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"You wanna know how many fucking baked zitis we go through in this house?"

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Are these the world's most crispy fries? Let's find out.
crispy fries are the best
I love when places have the fries with the starch coating for extra crispness
They are.
I was going to make a comment on how a year's worth of studies funded my FDA grants and several Ivy League schools blah blah blah, but then I realized this thread was posted just three months ago. It's been a long three months.
>>7680
tell me about it
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>>5954 (OP) 
https://youtu.be/Tv6WImqSuxA

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ARMSTRONG VICTORY
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one last get for LISA <3
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>>4000
Buddy plushie soon!
https://x.com/SerenityForge/status/2002112622918054394
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>>7801
https://www.makeship.com/products/buddy-armstrong-plush
I hope everyone (only me) ordered one while it lasted.
Just wanted to come by and mention lisa the pointless MU update coming this year

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im hungry
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Replies: >>9391
>>9340 (OP) 
same... idk what to have for breakfast,,, and cooking is so much effort.. waahhhhhh,
>>9391
try greek yogurt with berries and granola
>>9392
So trve
>>9392
didnt have any of those things.
i had reheated pigs in blankets (as in wrapped in pastry not bacon) instead.
>>9397
homemade?

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ITT: We be rude and mean.
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Replies: >>9382 + 3 earlier
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>>8347
Oh, I see how it is. Good luck on your escape miss! ...Oh, just one more thing, if you don't mind me asking... what exactly were you doing at the idiot store in the first place?
You have tiny balls.
>>8353
that's just compact design tho?
>>8349
cracked me up lmao
>>7647 (OP) 
Op yo mom is so hairy that every time she go jogging down the street, her legs look like two dogs are fighting

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Hello, I'm back and I have a major update to my VOCALOID project! I have sucessfully achieved a shape-invariant pitch transposition!

Here it is.
First the original audio: files.catbox.moe/zmt3rr.wav
Now my version with WBVPM (pitched down by an octave): voca.ro/1mJ5qljrp9hD or files.catbox.moe/kho97n.wav
And a version using a naive pitch shift: files.catbox.moe/xs39bq.wav

Notice that my version, while having more noise, sounds more natural and has less phasiness. This is particular noticeable if you play both at very low volume. One sounds much more 'human' than the other.

Also note that this an extreme example with an octave shift (or 1200 cents) - in practice, shifts would typically be far less. Also this doesn't implement several other parts of the system (more on that later).

I'll explain all of this in a moment, but first, I'd to correct some major biographical errors. Since this is a long post, I've divided it into sections

BIOGRAPHICAL CORRECTIONS

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Replies: >>9349
>>9255
Thank you!
Hello I'm back with another update to my VOCALOID project. It's not as big an improvement as last time - and in fact, there's no new features - but I felt like it was worth posting. I've been trying to rectify the major issues before I move onto implementing the Excitation plus Resonance model.

The first thing I attempted to tackle was all the added noise at high frequencies.
Here's the original spectrum: https://files.catbox.moe/fq55bo.png
And here's the reconstructed spectrum (with no transforms applied): https://files.catbox.moe/gq7jff.png
You can clearly see the high frequency artifacts. The first thing I tried was something mentioned in the paper. In the paper, specifically the WBVPM section, it was mentioned that there are two approaches for a non-integer size discrete fourier transform. The first one is repeating the signal while second is upsampling it. I went with second as the former is patented and also because the second is easier to implement. It is mentioned that increasing the repetition count of the signal (or in the case of upsampling, the upsampling factor), and then discarding the higher frequencies, can improve the estimation by reducing artifacts. In the case of repetition, it is also mentioned that quadratic interpolation can be used in the resulting spectrum, however I am not sure if this can be done for upsampling and as such, I have not tried to implement it for now.

Here's the result after applying an upsampling factor of 3: https://files.catbox.moe/qcgnzq.png
Here's the original audio: https://files.catbox.moe/f7g8ta.wav
The original reconstruction: https://files.catbox.moe/da0m1i.wav
And now with the improved reconstruction: https://files.catbox.moe/513ycn.wav
You can see an improvement, especially at lower frequency, however the high frequency artifacts largely persist. So they have to be arising elsewhere. I realized the source was the reconstruction of the signal (AKA the "synthesis"). I had previously implemented a synthesis method that was quite different from the one used in the study, because I did not understand the method in the study at first. My synthesis method worked by taking each voice pulse and for each sample where the voice pulse is the closest voice pulse to that sample, setting the value of that sample to the interpolated value of a spline representing a time domain version of the upsampled voice pulse with a step corrospondin between the ratio a sample in the regular time domain and the upsampled time domain. Now, in some cases, estimation inaccuracies and differences from any transformations that were applied result in these regions of samples being bigger than the actual sample itself. In these cases, we take advantage of the period nature of the voice pulse and repeat it (i.e. sampling before the start is equivalent from that offset from the end, and sampling after the end is the same as that offset from the start). However, this method results in discontinuities in some cases.
Here is an example of such a  discontinuity: https://files.catbox.moe/jnnxfj.png
I began to try to implement an interpolation system. In this system, we could calculate the gap between pulses - or in the cases of inaccuracies in the other direction (i.e. overlapping pulses) - the overlapping area, and interpolate between one pulse and the other linearly. However, this was approach was complicated significantly by the non-integer (and potentially differing) sizes of the pulses as well as numerous edge cases. For this reason, I struggled to do so and spent over an hour trying to figure out how to do it corrrectly. About half way through, I decided to check the paper again and this time I understood the actual synthesis method properly, largely because of a diagram I had missed the first time.
In the actual method, each pulse is is expanded in a manner similar to that of the border interpolation technique used in WBVPM analysis, except kind of in reverse. In this technique, for each voice pulse, we generate extensions on both sides with each extension having the size of the border interpolation ratio of the size of the voice pulse. Then we apply a trapezoidal window to the voice pulse which starts at zero at each side of the extended voice pulse and becomes 1 on either side after protrusion of twice the border interpolation size on each side. Then we overlap and add the voice pulses.
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>>9252 (OP) 
I'd be lying if I said I understood anything but I am most impressed and ergo proxy super proud 🥺
>>9349
thank you!!
>>9350
You're welcome.

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>>9290 (OP) 
WOW
smart lookin fella
>>9290 (OP) 
haha six seven

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me and who
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>>5888
the crust is really thick, soft, and doughy, with a somewhat gummy layer under adequate sauce. those aren't necessarily bad things though, I can imagine someone really loving this style of pizza! it's pretty enjoyable, and very filling. the toppings were good too, and the cheese and sauce have decent flavor.
the place was nice and busy when I came to pick up, which was heartwarming to see at a semilocal business :)
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the pizza even comes with a free cutter! it's all-plastic and dull enough that I doubted it would even work at first, but it did a pretty decent job of crimping the soft crust
Really, who?
>>5890
Are you black?
>>7676

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OP is a pedophile from a Sharty splinter, BTW.
>>9265
gross!
>>9269
Thank you for confirming it.
Jannies, please permaban this soypedo.
>>9271
soypedobros... we LOST?
>>9286
Soypedos always lose, hence why /qa/ is gone and the Sharty is going to be shut down soon by Quote.

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